Duke Nukem: Manhattan Project review. Christ Centered Gamer looks at video games from two view points. We analyze games on a secular level which will break down a game based on its graphics, sound, stability and overall gaming experience. Duke Nukem: Manhattan Project is a classic platformer that takes you through the testosterone-fueled adventures of the mighty Duke, who is once again on call for saving the planet from evil. Naturally, the levels are filled with enemies that attack you on sight, as well as various traps that must.
Duke Nukem Manhattan Project Walkthrough
5
354.6 MB
Developer: Sunstorm Interactive
![]() Duke Nukem Manhattan Project Pc
Release date: 2002
Publication Type: Digital license
Interface language: English
Voice Language: English
Tablet: Not needed (DRM-Free)
Duke Nukem Manhattan Project Cheats
Platform: Intel only
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Duke Nukem: Manhattan Project is a platform game developed by Sunstorm Interactive, produced by 3D Realms, and published by Arush Entertainment. It was released on Microsoft Windows on May 14, 2002, in North America and on June 14, 2002, in Europe. A port of the game would be released through Xbox Live Arcade from Xbox 360 on June 23, 2010, by 3D Realms directly, followed by the iOS port on January 9, 2014.
Setting
Manhattan Project features the humorously chauvinistic action hero Duke Nukem, this time fighting Mech Morphix, a mad scientist who is using a radioactive slime dubbed G.L.O.P.P. (Gluon Liquid Omega-Phased Plasma) to metamorphose creatures into deadly monsters in order to take over Manhattan island, New York City. These enemies include metamorphic alligators, giant cockroaches, and even the Pig cops from Duke Nukem 3D. Duke also faces a few enemies who are not mutants, such as Fem-Mechs, lethal whip-wielding gynoids. Levels in the game contain recognizable parts of New York City.
Gameplay
Duke Nukem: Manhattan Project was built using a 3D engine known as Prism3D. The levels and characters are fully three-dimensional, and both the camera and Duke can move along any axis, but movement is restricted to a two dimensional plane. Utilizing the 3D engine, the player can zoom in and out focusing either on the enemy approaching or an overall view of the field. Duke can crouch, run, jump and slide kick underneath small counter space.
The game is organized in 8 chapters, each one having 3 parts. In each part, the player must rescue a 'babe' strapped to a GLOPP bomb and find a coloured keycard to unlock the way to the next part. At some parts, the player gets to use a jetpack to fly over large voids or hazardous ground. The controls are also quite easy to get used to, with buttons only for jumping, moving, firing, and weapon changing. Using a cheat, player can also move the camera to any angle and take screenshots. The game CD includes a level editor named 'PrismEd', but level-creation activity for the game never reached popularity among the players, and only a tiny level editing community is currently active.
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